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	<title>The Big Dave C&#039;s Blog</title>
	<atom:link href="http://davecollison.com/blog/feed/" rel="self" type="application/rss+xml" />
	<link>http://davecollison.com/blog</link>
	<description>All about the Big Dave C</description>
	<lastBuildDate>Tue, 09 Mar 2010 21:46:52 +0000</lastBuildDate>
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		<title>Use Blender 2.52 alpha to build a round brick wall</title>
		<link>http://davecollison.com/blog/2010/03/09/use-blender-2-52-alpha-to-build-a-round-brick-wall/</link>
		<comments>http://davecollison.com/blog/2010/03/09/use-blender-2-52-alpha-to-build-a-round-brick-wall/#comments</comments>
		<pubDate>Tue, 09 Mar 2010 21:46:52 +0000</pubDate>
		<dc:creator>DaveC</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[array]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[build]]></category>
		<category><![CDATA[create]]></category>
		<category><![CDATA[modifier]]></category>

		<guid isPermaLink="false">http://davecollison.com/blog/?p=168</guid>
		<description><![CDATA[My first video tutorial in AGES (and only my second one ever from what I can recall). In this tutorial, I show how to build a circular brick wall using only one brick and three array modifiers. All done with an alpha version of Blender 2.52. You can download the latest build of Blender from [...]]]></description>
		<wfw:commentRss>http://davecollison.com/blog/2010/03/09/use-blender-2-52-alpha-to-build-a-round-brick-wall/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Worm That Turned (Out Quite Well)</title>
		<link>http://davecollison.com/blog/2010/03/01/the-worm-that-turned-out-quite-well/</link>
		<comments>http://davecollison.com/blog/2010/03/01/the-worm-that-turned-out-quite-well/#comments</comments>
		<pubDate>Mon, 01 Mar 2010 21:11:46 +0000</pubDate>
		<dc:creator>DaveC</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Artwork]]></category>
		<category><![CDATA[Funny]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[cartoon]]></category>
		<category><![CDATA[character]]></category>
		<category><![CDATA[comic]]></category>
		<category><![CDATA[modeling]]></category>
		<category><![CDATA[modelling]]></category>
		<category><![CDATA[render]]></category>
		<category><![CDATA[worm]]></category>

		<guid isPermaLink="false">http://davecollison.com/blog/?p=164</guid>
		<description><![CDATA[More fun with Blender! I&#8217;ve made a worm. It was in response (as so many of my little projects are) to a question over on the Blender Underground Forums.
It took me about an hour to model this little chap and a couple of hours to sort out the funky little animation. Hope you all like [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Danté the Ant progress report</title>
		<link>http://davecollison.com/blog/2010/02/16/dante-the-ant-progress-report/</link>
		<comments>http://davecollison.com/blog/2010/02/16/dante-the-ant-progress-report/#comments</comments>
		<pubDate>Tue, 16 Feb 2010 00:58:52 +0000</pubDate>
		<dc:creator>DaveC</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Artwork]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[cartoon]]></category>
		<category><![CDATA[create]]></category>
		<category><![CDATA[danté]]></category>
		<category><![CDATA[modeling]]></category>
		<category><![CDATA[rigging]]></category>
		<category><![CDATA[update]]></category>

		<guid isPermaLink="false">http://davecollison.com/blog/?p=162</guid>
		<description><![CDATA[Things are going great with Danté. I&#8217;ve still got to rig his arms/hands and do a decent face rig. And some small repairs. But he&#8217;s looking good:






From 3D Gallery




]]></description>
		<wfw:commentRss>http://davecollison.com/blog/2010/02/16/dante-the-ant-progress-report/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Bobbing, Spinning Box</title>
		<link>http://davecollison.com/blog/2010/02/14/bobbing-spinning-box/</link>
		<comments>http://davecollison.com/blog/2010/02/14/bobbing-spinning-box/#comments</comments>
		<pubDate>Sun, 14 Feb 2010 23:18:03 +0000</pubDate>
		<dc:creator>DaveC</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Artwork]]></category>
		<category><![CDATA[Test]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[experiment]]></category>
		<category><![CDATA[fluid]]></category>
		<category><![CDATA[simulation]]></category>
		<category><![CDATA[water]]></category>

		<guid isPermaLink="false">http://davecollison.com/blog/?p=160</guid>
		<description><![CDATA[Having not done much with the Blender fluid simulator in an awful long time, and out of curiosity which had been raised by a question, I&#8217;ve done this little animation.
Made in Blender 2.49b.

]]></description>
		<wfw:commentRss>http://davecollison.com/blog/2010/02/14/bobbing-spinning-box/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Trying out Suicidator City Generator script in Blender</title>
		<link>http://davecollison.com/blog/2010/02/10/trying-out-suicidator-city-generator-script-in-blender/</link>
		<comments>http://davecollison.com/blog/2010/02/10/trying-out-suicidator-city-generator-script-in-blender/#comments</comments>
		<pubDate>Wed, 10 Feb 2010 10:56:05 +0000</pubDate>
		<dc:creator>DaveC</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Test]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[city]]></category>
		<category><![CDATA[create]]></category>
		<category><![CDATA[experiment]]></category>
		<category><![CDATA[generator]]></category>
		<category><![CDATA[road]]></category>
		<category><![CDATA[script]]></category>
		<category><![CDATA[street]]></category>

		<guid isPermaLink="false">http://davecollison.com/blog/?p=158</guid>
		<description><![CDATA[Just recently discovered this script that generates, very easily I might add, whole cities. Big, little, detailed, simple. Very configurable. I gave it a quick go and decided to go for a drive through it. The script can be found at this website.

Made with Blender 2.49b
]]></description>
		<wfw:commentRss>http://davecollison.com/blog/2010/02/10/trying-out-suicidator-city-generator-script-in-blender/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Making Faces</title>
		<link>http://davecollison.com/blog/2010/01/31/making-faces/</link>
		<comments>http://davecollison.com/blog/2010/01/31/making-faces/#comments</comments>
		<pubDate>Sun, 31 Jan 2010 17:14:11 +0000</pubDate>
		<dc:creator>DaveC</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Artwork]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[face]]></category>
		<category><![CDATA[friends]]></category>
		<category><![CDATA[image]]></category>
		<category><![CDATA[learning]]></category>
		<category><![CDATA[modeling]]></category>
		<category><![CDATA[modelling]]></category>
		<category><![CDATA[picture]]></category>
		<category><![CDATA[practice]]></category>
		<category><![CDATA[render]]></category>
		<category><![CDATA[together]]></category>

		<guid isPermaLink="false">http://davecollison.com/blog/?p=155</guid>
		<description><![CDATA[Here&#8217;s how I&#8217;m doing with my practice at making faces in Blender. I started with some photos I found on the &#8216;net. You can see those in a previous entry. But now I&#8217;ve moved on to a self portrait and modelling the faces of friends. And I can honestly say, the more I do, the [...]]]></description>
		<wfw:commentRss>http://davecollison.com/blog/2010/01/31/making-faces/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Making head ways.</title>
		<link>http://davecollison.com/blog/2010/01/26/making-head-ways/</link>
		<comments>http://davecollison.com/blog/2010/01/26/making-head-ways/#comments</comments>
		<pubDate>Tue, 26 Jan 2010 11:01:29 +0000</pubDate>
		<dc:creator>DaveC</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Artwork]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[face]]></category>
		<category><![CDATA[hair]]></category>
		<category><![CDATA[head]]></category>
		<category><![CDATA[man]]></category>
		<category><![CDATA[modelling]]></category>
		<category><![CDATA[progress]]></category>
		<category><![CDATA[reality]]></category>
		<category><![CDATA[render]]></category>

		<guid isPermaLink="false">http://davecollison.com/blog/?p=153</guid>
		<description><![CDATA[I&#8217;m really enjoying making 3D head models at the moment. After the whole edge-loop thing clicked in my mind, it just became a lot easier to do. This WIP is a model of one of my fellow Blender Underground members. All made with Blender.



Step One


In Step One, I&#8217;ve modelled the whole face but still need [...]]]></description>
		<wfw:commentRss>http://davecollison.com/blog/2010/01/26/making-head-ways/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Snowy Enfield Photographs</title>
		<link>http://davecollison.com/blog/2010/01/13/snowy-enfield-photographs/</link>
		<comments>http://davecollison.com/blog/2010/01/13/snowy-enfield-photographs/#comments</comments>
		<pubDate>Wed, 13 Jan 2010 17:14:54 +0000</pubDate>
		<dc:creator>DaveC</dc:creator>
				<category><![CDATA[Personal]]></category>
		<category><![CDATA[Photography]]></category>
		<category><![CDATA[bandstand]]></category>
		<category><![CDATA[cold]]></category>
		<category><![CDATA[enfield]]></category>
		<category><![CDATA[footprints]]></category>
		<category><![CDATA[park]]></category>
		<category><![CDATA[photos]]></category>
		<category><![CDATA[snow]]></category>
		<category><![CDATA[trees]]></category>
		<category><![CDATA[winter]]></category>

		<guid isPermaLink="false">http://davecollison.com/blog/?p=151</guid>
		<description><![CDATA[It&#8217;s been a very snowy January here in Enfield (just north of London, UK). I drive past this park on my school run every day and keep seeing the bandstand with snow on the roof. Today, before the snow disappeared, I decided to get some pictures. I&#8217;m quite proud of them.
Won&#8217;t you have a look?

]]></description>
		<wfw:commentRss>http://davecollison.com/blog/2010/01/13/snowy-enfield-photographs/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>A face, textured, animated, hairy.</title>
		<link>http://davecollison.com/blog/2010/01/10/a-face-textured-animated-hairy/</link>
		<comments>http://davecollison.com/blog/2010/01/10/a-face-textured-animated-hairy/#comments</comments>
		<pubDate>Sun, 10 Jan 2010 17:23:41 +0000</pubDate>
		<dc:creator>DaveC</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Artwork]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[face]]></category>
		<category><![CDATA[hair]]></category>
		<category><![CDATA[man]]></category>
		<category><![CDATA[reality]]></category>
		<category><![CDATA[render]]></category>
		<category><![CDATA[subdivision]]></category>

		<guid isPermaLink="false">http://davecollison.com/blog/?p=149</guid>
		<description><![CDATA[Made entirely with Blender. The skin has SSS. The hair is partical hair. The eyes have refraction through the cornea. Everything could be better but I like it.



A face, textured


And it looks REALLY weird animated:

]]></description>
		<wfw:commentRss>http://davecollison.com/blog/2010/01/10/a-face-textured-animated-hairy/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>My 3D Self-Portrait Trophy</title>
		<link>http://davecollison.com/blog/2010/01/09/my-3d-self-portrait-trophy/</link>
		<comments>http://davecollison.com/blog/2010/01/09/my-3d-self-portrait-trophy/#comments</comments>
		<pubDate>Sat, 09 Jan 2010 22:39:56 +0000</pubDate>
		<dc:creator>DaveC</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Artwork]]></category>
		<category><![CDATA[Personal]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[create]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[face]]></category>
		<category><![CDATA[man]]></category>
		<category><![CDATA[modeling]]></category>
		<category><![CDATA[reality]]></category>
		<category><![CDATA[render]]></category>
		<category><![CDATA[sculpture]]></category>
		<category><![CDATA[subdivision]]></category>
		<category><![CDATA[trophy]]></category>

		<guid isPermaLink="false">http://davecollison.com/blog/?p=147</guid>
		<description><![CDATA[Now that I&#8217;ve got to grips with face modeling in Blender, I thought I deserved a trophy. So, I took a couple of pictures of me, modeled my face and created this trophy. Yay, me!



3D Self-Portrait Trophy


]]></description>
		<wfw:commentRss>http://davecollison.com/blog/2010/01/09/my-3d-self-portrait-trophy/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
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