Posted in March 1, 2010 ¬ 9:11 pmh.DaveC
More fun with Blender! I’ve made a worm. It was in response (as so many of my little projects are) to a question over on the Blender Underground Forums.
It took me about an hour to model this little chap and a couple of hours to sort out the funky little animation. Hope you all like [...]
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3D, Artwork, Funny, Video3D, animation, blender, cartoon, character, comic, Funny, modeling, modelling, render, Video, worm
Posted in February 16, 2010 ¬ 12:58 amh.DaveC
Things are going great with Danté. I’ve still got to rig his arms/hands and do a decent face rig. And some small repairs. But he’s looking good:
From 3D Gallery
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3D, Artwork, Video3D, animation, blender, cartoon, create, danté, modeling, rigging, update, Video
Posted in February 14, 2010 ¬ 11:18 pmh.DaveC
Having not done much with the Blender fluid simulator in an awful long time, and out of curiosity which had been raised by a question, I’ve done this little animation.
Made in Blender 2.49b.
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3D, Artwork, Test, Video3D, animation, blender, experiment, fluid, simulation, Video, water
Posted in February 10, 2010 ¬ 10:56 amh.DaveC
Just recently discovered this script that generates, very easily I might add, whole cities. Big, little, detailed, simple. Very configurable. I gave it a quick go and decided to go for a drive through it. The script can be found at this website.
Made with Blender 2.49b
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3D, Test, Video3D, animation, blender, city, create, experiment, generator, road, script, street, Test, Video
Posted in January 10, 2010 ¬ 5:23 pmh.DaveC
Made entirely with Blender. The skin has SSS. The hair is partical hair. The eyes have refraction through the cornea. Everything could be better but I like it.
A face, textured
And it looks REALLY weird animated:
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3D, Artwork, Video3D, animation, blender, face, hair, man, reality, render, subdivision, Video
Posted in January 7, 2010 ¬ 3:39 pmh.DaveC
Over the years I have tried, on occasion, to model a realistic face. I’ve had varying degrees of success leading up to this, my first decent face model. All the loops are right. All the proportions are right. Well, as far as I can tell, they’re right.
This is what it looks like:
A face
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3D, Artwork, Video3D, animation, blender, create, expression, face, feature, man, reality, subdivision, success, Test, Video
Posted in December 30, 2009 ¬ 11:55 pmh.DaveC
I love using Blender but every so often I do manage to find something I can’t do with it. That doesn’t necessarily mean it can’t do it. It simply means I can’t figure out how.
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3D, Test, Video3D, animation, blender, build, create, experiment, explode, modifier, reverse, teacup. rebuild, Test, Video
Posted in October 17, 2009 ¬ 1:31 pmh.DaveC
This is the result of another of those projects I put myself through in order to help someone else figure out a problem. It involved getting some fluid to remain cube shaped and shooting a bullet through it.
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3D, Artwork, Test, Video3D, animation, blender, bullet, control, cube, fluid, shoot, simulation, splash, water