Posts Tagged ‘animation’

The Worm That Turned (Out Quite Well)

More fun with Blender! I’ve made a worm. It was in response (as so many of my little projects are) to a question over on the Blender Underground Forums.
It took me about an hour to model this little chap and a couple of hours to sort out the funky little animation. Hope you all like [...]

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Danté the Ant progress report

Things are going great with Danté. I’ve still got to rig his arms/hands and do a decent face rig. And some small repairs. But he’s looking good:

From 3D Gallery

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Bobbing, Spinning Box

Having not done much with the Blender fluid simulator in an awful long time, and out of curiosity which had been raised by a question, I’ve done this little animation.
Made in Blender 2.49b.

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Trying out Suicidator City Generator script in Blender

Just recently discovered this script that generates, very easily I might add, whole cities. Big, little, detailed, simple. Very configurable. I gave it a quick go and decided to go for a drive through it. The script can be found at this website.

Made with Blender 2.49b

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A face, textured, animated, hairy.

Made entirely with Blender. The skin has SSS. The hair is partical hair. The eyes have refraction through the cornea. Everything could be better but I like it.

A face, textured

And it looks REALLY weird animated:

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Changing faces

Over the years I have tried, on occasion, to model a realistic face. I’ve had varying degrees of success leading up to this, my first decent face model. All the loops are right. All the proportions are right. Well, as far as I can tell, they’re right.
This is what it looks like:

A face

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Building a teacup ain’t so easy

I love using Blender but every so often I do manage to find something I can’t do with it. That doesn’t necessarily mean it can’t do it. It simply means I can’t figure out how.

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Bullet shooting through water cube in Blender

This is the result of another of those projects I put myself through in order to help someone else figure out a problem. It involved getting some fluid to remain cube shaped and shooting a bullet through it.

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