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	<title>Dave Collison&#039;s Blog &#187; man</title>
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	<link>http://davecollison.com/blog</link>
	<description>What I&#039;m seeing and what I&#039;m doing</description>
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		<title>Paddling Man &#8211; Digital Painting</title>
		<link>http://davecollison.com/blog/2010/03/21/paddling-man-digital-painting/</link>
		<comments>http://davecollison.com/blog/2010/03/21/paddling-man-digital-painting/#comments</comments>
		<pubDate>Sun, 21 Mar 2010 18:19:33 +0000</pubDate>
		<dc:creator>DaveC</dc:creator>
				<category><![CDATA[Artwork]]></category>
		<category><![CDATA[Personal]]></category>
		<category><![CDATA[bamboo]]></category>
		<category><![CDATA[calm]]></category>
		<category><![CDATA[cartoon]]></category>
		<category><![CDATA[digital]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[man]]></category>
		<category><![CDATA[mypaint]]></category>
		<category><![CDATA[paddling]]></category>
		<category><![CDATA[paint]]></category>
		<category><![CDATA[relax]]></category>
		<category><![CDATA[river]]></category>
		<category><![CDATA[stream]]></category>
		<category><![CDATA[tablet]]></category>

		<guid isPermaLink="false">http://davecollison.com/blog/?p=172</guid>
		<description><![CDATA[There I was on this Sunday afternoon just fiddling about with my laptop. I had my Bamboo Fun graphics tablet plugged in so I thought I&#8217;d have a mess about with mypaint, a brilliant little open-source painting package. Something that &#8230; <a href="http://davecollison.com/blog/2010/03/21/paddling-man-digital-painting/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<title>Making head ways.</title>
		<link>http://davecollison.com/blog/2010/01/26/making-head-ways/</link>
		<comments>http://davecollison.com/blog/2010/01/26/making-head-ways/#comments</comments>
		<pubDate>Tue, 26 Jan 2010 11:01:29 +0000</pubDate>
		<dc:creator>DaveC</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Artwork]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[face]]></category>
		<category><![CDATA[hair]]></category>
		<category><![CDATA[head]]></category>
		<category><![CDATA[man]]></category>
		<category><![CDATA[modelling]]></category>
		<category><![CDATA[progress]]></category>
		<category><![CDATA[reality]]></category>
		<category><![CDATA[render]]></category>

		<guid isPermaLink="false">http://davecollison.com/blog/?p=153</guid>
		<description><![CDATA[I&#8217;m really enjoying making 3D head models at the moment. After the whole edge-loop thing clicked in my mind, it just became a lot easier to do. This WIP is a model of one of my fellow Blender Underground members. &#8230; <a href="http://davecollison.com/blog/2010/01/26/making-head-ways/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<title>A face, textured, animated, hairy.</title>
		<link>http://davecollison.com/blog/2010/01/10/a-face-textured-animated-hairy/</link>
		<comments>http://davecollison.com/blog/2010/01/10/a-face-textured-animated-hairy/#comments</comments>
		<pubDate>Sun, 10 Jan 2010 17:23:41 +0000</pubDate>
		<dc:creator>DaveC</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Artwork]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[face]]></category>
		<category><![CDATA[hair]]></category>
		<category><![CDATA[man]]></category>
		<category><![CDATA[reality]]></category>
		<category><![CDATA[render]]></category>
		<category><![CDATA[subdivision]]></category>

		<guid isPermaLink="false">http://davecollison.com/blog/?p=149</guid>
		<description><![CDATA[Made entirely with Blender. The skin has SSS. The hair is partical hair. The eyes have refraction through the cornea. Everything could be better but I like it. A face, textured And it looks REALLY weird animated: www.youtube.com/watch?v=gjinV_oDeRQ]]></description>
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		<slash:comments>1</slash:comments>
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		<title>My 3D Self-Portrait Trophy</title>
		<link>http://davecollison.com/blog/2010/01/09/my-3d-self-portrait-trophy/</link>
		<comments>http://davecollison.com/blog/2010/01/09/my-3d-self-portrait-trophy/#comments</comments>
		<pubDate>Sat, 09 Jan 2010 22:39:56 +0000</pubDate>
		<dc:creator>DaveC</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Artwork]]></category>
		<category><![CDATA[Personal]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[create]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[face]]></category>
		<category><![CDATA[man]]></category>
		<category><![CDATA[modeling]]></category>
		<category><![CDATA[reality]]></category>
		<category><![CDATA[render]]></category>
		<category><![CDATA[sculpture]]></category>
		<category><![CDATA[subdivision]]></category>
		<category><![CDATA[trophy]]></category>

		<guid isPermaLink="false">http://davecollison.com/blog/?p=147</guid>
		<description><![CDATA[Now that I&#8217;ve got to grips with face modeling in Blender, I thought I deserved a trophy. So, I took a couple of pictures of me, modeled my face and created this trophy. Yay, me! 3D Self-Portrait Trophy]]></description>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Changing faces</title>
		<link>http://davecollison.com/blog/2010/01/07/changing-faces/</link>
		<comments>http://davecollison.com/blog/2010/01/07/changing-faces/#comments</comments>
		<pubDate>Thu, 07 Jan 2010 15:39:35 +0000</pubDate>
		<dc:creator>DaveC</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Artwork]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[create]]></category>
		<category><![CDATA[expression]]></category>
		<category><![CDATA[face]]></category>
		<category><![CDATA[feature]]></category>
		<category><![CDATA[man]]></category>
		<category><![CDATA[reality]]></category>
		<category><![CDATA[subdivision]]></category>
		<category><![CDATA[success]]></category>
		<category><![CDATA[Test]]></category>

		<guid isPermaLink="false">http://davecollison.com/blog/?p=144</guid>
		<description><![CDATA[Over the years I have tried, on occasion, to model a realistic face. I&#8217;ve had varying degrees of success leading up to this, my first decent face model. All the loops are right. All the proportions are right. Well, as &#8230; <a href="http://davecollison.com/blog/2010/01/07/changing-faces/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>The Man With No Hat Did It</title>
		<link>http://davecollison.com/blog/2009/10/27/the-man-with-no-hat-did-it/</link>
		<comments>http://davecollison.com/blog/2009/10/27/the-man-with-no-hat-did-it/#comments</comments>
		<pubDate>Tue, 27 Oct 2009 00:01:49 +0000</pubDate>
		<dc:creator>DaveC</dc:creator>
				<category><![CDATA[Funny]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[comedy]]></category>
		<category><![CDATA[fall]]></category>
		<category><![CDATA[hair]]></category>
		<category><![CDATA[hat]]></category>
		<category><![CDATA[man]]></category>
		<category><![CDATA[punch]]></category>

		<guid isPermaLink="false">http://dave.bloopdiary.com/blog/?p=112</guid>
		<description><![CDATA[Just a silly little comedy idea my friends and I decided to film and subject the world to. Sorry, folks. www.youtube.com/watch?v=hrf6sOaTK9Y]]></description>
		<wfw:commentRss>http://davecollison.com/blog/2009/10/27/the-man-with-no-hat-did-it/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Stick Figure Camera Tracking Test</title>
		<link>http://davecollison.com/blog/2009/08/21/stick-figure-camera-tracking-test/</link>
		<comments>http://davecollison.com/blog/2009/08/21/stick-figure-camera-tracking-test/#comments</comments>
		<pubDate>Fri, 21 Aug 2009 17:00:40 +0000</pubDate>
		<dc:creator>DaveC</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Test]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[blender]]></category>
		<category><![CDATA[camera]]></category>
		<category><![CDATA[cartoon]]></category>
		<category><![CDATA[experiment]]></category>
		<category><![CDATA[figure]]></category>
		<category><![CDATA[man]]></category>
		<category><![CDATA[stick]]></category>
		<category><![CDATA[tracking]]></category>

		<guid isPermaLink="false">http://dave.bloopdiary.com/blog/?p=72</guid>
		<description><![CDATA[Inspired by a question on Blender Underground. I made a simple plane and applied my stick figure to it as a texture with transparency. Then I added a track to contraint to make it follow the camera. Then I added &#8230; <a href="http://davecollison.com/blog/2009/08/21/stick-figure-camera-tracking-test/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://davecollison.com/blog/2009/08/21/stick-figure-camera-tracking-test/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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