Category Archives: Artwork

Blender CLOTH Simulation!

Yes, that’s right. Cloth. Not softbody, physics or fluid. Cloth. The rate at which features are being integrated into the main trunk of Blender development is amazing. When this new version is finally released, Blender users will be like kids … Continue reading

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Blender Fluid Simulation – Take 2

Well, as you may have read in the previous post, the first attempt at this animation went a little bit wrong. Well, I’ve done it all over again. I made the fluid a higher resolution (200), changed the anim from … Continue reading

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Blender Fluid Simulation

There are an awful lot of fluid simulations (made with Blender) on YouTube. Most of them seem to be following the standard “glob of liquid into a cup” tutorial but there are also a lot of very inventive ones.

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Feathers McGraw

Here’s a little picture I cobbled together this evening in Blender. It’s the jewel-thief penguin from the Wallace and Gromit film “The Wrong Trousers”. One of my favourite films, by the way. Blender is going through some really interesting and … Continue reading

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Playing with Blender’s new particle hair

Here’s the result of a test I did with Blender’s great new particle system. It’s only in the SVN builds at the moment, but it works great. You can comb and cut and groom the hair. Marvelous. I call this … Continue reading

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New comic strip: Bob.

My first comic strip of 2008. If you want to see the others, they’re all on my deviant art account. Bob by ~dodgydavec on deviantART

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