Tag Archives: blender

‘Please Wait’ minimalist wallpaper

Not sure what the secret is of a popular post over on DeviantArt but, well, I made this very simple wallpaper (using Blender, of course) and posted two versions of it on DA. One with text and one without. This … Continue reading

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Back Garden Waterfall in Blender 2.53 Beta

Still working on the CG for the little meerkats movie. I’ve completed my first scene which is a waterfall with a secret entrance in a back garden. I quite enjoyed putting all of the elements together. It’s really satisfying watching … Continue reading

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My first ocean tests in Blender

I have been approached. Some chaps who have made a couple of flash animations involving certain ‘meerkat’ characters have approached me to create some VFX for their next instalment. All of the VFX so far involve water. Soooo. I’m practising … Continue reading

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Fluid Drop in 5 Stages

One of the things I love about Blender (apart from the price) is the diversity of the package. Besides freehand artwork, almost any graphics I want to do can be done with Blender. Earlier this week I decided I wanted … Continue reading

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Danté speaks for the first time

I’ve actually been working on this character since before I can remember. I think I started making him about three years ago. Then, due to computer and personal issues, took a long break. Well, now I’m back working on him … Continue reading

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Use Blender 2.52 alpha to build a round brick wall

My first video tutorial in AGES (and only my second one ever from what I can recall). In this tutorial, I show how to build a circular brick wall using only one brick and three array modifiers. All done with … Continue reading

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The Worm That Turned (Out Quite Well)

More fun with Blender! I’ve made a worm. It was in response (as so many of my little projects are) to a question over on the Blender Underground Forums. It took me about an hour to model this little chap … Continue reading

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Danté the Ant progress report

Things are going great with Danté. I’ve still got to rig his arms/hands and do a decent face rig. And some small repairs. But he’s looking good: From 3D Gallery

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Bobbing, Spinning Box

Having not done much with the Blender fluid simulator in an awful long time, and out of curiosity which had been raised by a question, I’ve done this little animation. Made in Blender 2.49b.

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Trying out Suicidator City Generator script in Blender

Just recently discovered this script that generates, very easily I might add, whole cities. Big, little, detailed, simple. Very configurable. I gave it a quick go and decided to go for a drive through it. The script can be found … Continue reading

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