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Tag Archives: create
My first video tutorial in AGES (and only my second one ever from what I can recall). In this tutorial, I show how to build a circular brick wall using only one brick and three array modifiers. All done with … Continue reading
Things are going great with Danté. I’ve still got to rig his arms/hands and do a decent face rig. And some small repairs. But he’s looking good: From 3D Gallery
Just recently discovered this script that generates, very easily I might add, whole cities. Big, little, detailed, simple. Very configurable. I gave it a quick go and decided to go for a drive through it. The script can be found … Continue reading
Now that I’ve got to grips with face modeling in Blender, I thought I deserved a trophy. So, I took a couple of pictures of me, modeled my face and created this trophy. Yay, me! 3D Self-Portrait Trophy
Over the years I have tried, on occasion, to model a realistic face. I’ve had varying degrees of success leading up to this, my first decent face model. All the loops are right. All the proportions are right. Well, as … Continue reading
I love using Blender but every so often I do manage to find something I can’t do with it. That doesn’t necessarily mean it can’t do it. It simply means I can’t figure out how.
My good friend Mr. Burgess pointed me to this incredible video of a young Ukrainian lady making a story with just a lightboard and some sand. It’s a similar thing to those tea adverts, only live. Amazing work.
The object of this tutorial is to show you how to use the compositor to fade between three identically placed planes with different textures on them. Continue reading
A little tutorial to show you how to use arrays to create some sort of a lid shape thing.