Tag Archives: render

Fluid Drop in 5 Stages

One of the things I love about Blender (apart from the price) is the diversity of the package. Besides freehand artwork, almost any graphics I want to do can be done with Blender. Earlier this week I decided I wanted … Continue reading

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The Worm That Turned (Out Quite Well)

More fun with Blender! I’ve made a worm. It was in response (as so many of my little projects are) to a question over on the Blender Underground Forums. It took me about an hour to model this little chap … Continue reading

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Making Faces

Here’s how I’m doing with my practice at making faces in Blender. I started with some photos I found on the ‘net. You can see those in a previous entry. But now I’ve moved on to a self portrait and … Continue reading

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Making head ways.

I’m really enjoying making 3D head models at the moment. After the whole edge-loop thing clicked in my mind, it just became a lot easier to do. This WIP is a model of one of my fellow Blender Underground members. … Continue reading

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A face, textured, animated, hairy.

Made entirely with Blender. The skin has SSS. The hair is partical hair. The eyes have refraction through the cornea. Everything could be better but I like it. A face, textured And it looks REALLY weird animated:

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My 3D Self-Portrait Trophy

Now that I’ve got to grips with face modeling in Blender, I thought I deserved a trophy. So, I took a couple of pictures of me, modeled my face and created this trophy. Yay, me! 3D Self-Portrait Trophy

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Snowman stuck to lamp post

I wonder if snowmen could actually be this stupid. Here’s my annual snowman image made with Blender. I make one of these snowmen pictures each year. Always great fun. Snowman stuck to lamp post

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Spaceship flyby planet with atmosphere in Blender 3D

This is another one of those projects I ended up doing because of a question asked at Blender Underground. The question was how to make a transparent cloud layer on a planet. So I had a go, got carried away, … Continue reading

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Blender Tutorial: Use Compositor to blend between backgrounds

The object of this tutorial is to show you how to use the compositor to fade between three identically placed planes with different textures on them. Continue reading

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A Brush With Reality

Here’s a little (deceptively simple) picture I made with Blender. A Brush With Reality by ~dodgydavec on deviantART

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