Category Archives: 3D

Somebody’s linked to meeeeee!

Oh, cool. Look at this. Somebody’s put a link to a tutorial of mine on their website (http://blender-3d.startpagina.nl/). Look… Looks like a great resource for anything to do with Blender. Shame it’s in dutch, cos I don’t understand dutch. Nonetheless, … Continue reading

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Bullet shooting through water cube in Blender

This is the result of another of those projects I put myself through in order to help someone else figure out a problem. It involved getting some fluid to remain cube shaped and shooting a bullet through it.

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Blender Tutorial: Use Compositor to blend between backgrounds

The object of this tutorial is to show you how to use the compositor to fade between three identically placed planes with different textures on them. Continue reading

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Tyre with squash at the base in Blender

This model of a tyre (a very simple tyre) started off as just a segment mirrored with the mirror modifier then copied 36 times using the array modifier and finally subsurfed. The slight squash at the bottom of the tyre … Continue reading

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Spongebob Squarepants WIP

Did this for my little sister. About 3 hours work. All with Blender (photoshop for texture adjustments). From Works In Progress

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Bucket shaped thing dropping down some steps

I was trying out several features of  Blender in this little test. Normal maps, physics, arrays, vector blur (motion blur), DoF defocusing, tracking constraints. The main test was the normal maps. All of the shapes and lines on the bucket … Continue reading

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A tutorial for making things with Arrays in Blender

A little tutorial to show you how to use arrays to create some sort of a lid shape thing.

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Stick Figure Camera Tracking Test

Inspired by a question on Blender Underground. I made a simple plane and applied my stick figure to it as a texture with transparency. Then I added a track to contraint to make it follow the camera. Then I added … Continue reading

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A Brush With Reality

Here’s a little (deceptively simple) picture I made with Blender. A Brush With Reality by ~dodgydavec on deviantART

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Adaptive subdivision in Blender

Now this is very interesting. I downloaded a huge build of Blender from graphicall.org which is packed to the brim with all the extras you could want. Probably. But that’s not the point of this post. Inside the build is … Continue reading

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